Maiming Rolls

So you've been seriously injured! How have you been injured? Hell if I know. That's what this page is for! Using our favorite method of random generation, the d20, you can find out in what specific way you've been maimed or killed!

This is not for use in combat in most cases. If a character wants to cause grievous bodily harm to another and succeeds but isn't specific in what they want to do, then this table could be used. This is also useful in the case of one NPC harming another.

Maiming

 * 1 - An annoying blood blister or similar annoyance (stubbed toe, paper cut, etc.)
 * 2-8 - A minor broken bone, such as a finger, toe, or rib - 1d6 damage + -2 on related saves
 * 9-15 - A major broken bone, such as a tibia, radius, or tail bone - 2d6 damage + -4 on related saves
 * 16-19 - A serious, life-threatening injury, such as a broken spine - 4d6 damage + unable to act
 * 20 - Essentially, death. Roll a related save to move this back to a life-threatening injury, DC 15.